Visual3D Basics
Unit 2:
Performing biomechanical calculations
Chapter 4: Inverse Kinematics
Motion capture technology is amazing, and cutting edge, however, we do occasionally need to provide some additional assistance to obtain smooth joint data. A very valuable tool in Visual3d is Inverse Kinematics, which allows you to define constraints on the motion between segments.
In this video, we show you how to apply basic inverse kinematic constraints, and the effect they have on your data.