Shoulder Joint definition
Chapter 4: Shoulder joint definitionHaving already defined the arms in chapter 2 and the thorax in chapter 3 of this […]
Chapter 4: Shoulder joint definitionHaving already defined the arms in chapter 2 and the thorax in chapter 3 of this […]
Chapter 3: Thorax segment definitionThe peculiarity of defining a thorax earned this segment it’s own chapter. Due to the technical […]
Visual3D BasicsUnit 5:Introduction to upper body modeling Chapter 2: Elbow joint definition The first joint we expand our modeling skills […]
Enjoyed offering a Visual3D workshop at the Qualisys User Group Meeting in June of 2022. It was a great way to quickly show how to build a biomechanical model and a pipeline in 20 minutes.
Visual3D BasicsUnit 1:Building your first biomechanical model Chapter 5: Defining segments for a Conventional Gait Model We don’t always have […]
Chapter 4: Defining segmentsA biomechanical model in Visual3D is made up of a series of segments. In this chapter, we […]
Segment velocity is an interesting biomechanics parameter, particularly for sports applications. In this tutorial, we focus on what segment velocity actually is, the different ways we can report it, and the meaning of the associated data.
Although we typically use Visual3D for segment-based data, tracking the motion of a specific target has proven to be a very interesting feature for the field of Biomechanics. Using motion capture systems to obtain the 3D coordinates of a marker is essentially what they are designed to do. However, using Compute Model Based Data we can also track the path of a target with respect to any coordinate system defined in our model, including body segments.
Tracking specific positions of a target, can be a very useful skill in biomechanics. In this tutorial, we explain why track the position of an individual marker or landmark and why it may be interesting with respect to a segment rather than to the global coordinate system.
One of the key features of Visual3D is the ability to track landmarks accurately. However, as you build your pipelines, you may be interested in knowing the relative position of a point on a segment. In this tutorial, we show you how to use Compute Model Based Data to obtain the coordinates of the center of gravity, proximal joint, and distal joint of a segment. We also show you how to do this with respect to another segment, and show you some tricks by creating virtual segments in your biomechanical model.