Ankle angle offset & parallel line concept
Visual3D Expert BuilderModel Unit 3 Chapter 2: Ankle angle offset & parallel line concept The ankle angle offset is important […]
Visual3D Expert BuilderModel Unit 3 Chapter 2: Ankle angle offset & parallel line concept The ankle angle offset is important […]
Whether using kinematic data or not, it can be extremely useful to obtain events from analog data. These events can be defined using a variety of methods, so in this chapter, we show the basics of how to define key moments in data from analog signals.
Electromyography, or EMG, is also quite common to find among the hardware found in biomechanics labs. However, learning how to use EMG data is not always covered. In this chapter, we show an example of processing steps that could be performed on EMG data.
As we report data, we often find that we need additional biomechanical parameters and events in order to properly communicate the data. In this chapter, we show you how to use the pipeline to assign tags to files, switch active files, and find events from graph minimums.
The final chapter of this unit is dedicated to automatically generating a report from the pipeline. We previously showed you how to create a biomechanical report in Unit 3, and now we show you how to use it as part of your automation.
In this chapter, we introduce the use of a text editor that will greatly assist in your pipeline design. We show some tips and tricks to easily edit the pipelines you create in Visual3D to make development more efficient, and easier to annotate for later review.
Beyond saving time, processing your data and performing calculations should be done in the same way for every data set in a project. Using a pipeline ensures that the series of calculations is done in the same way every time as it does not depend on user input. In this chapter, we show you how to set up the processing steps and how to perform biomechanical calculations in an automated way.
As we start the biomechanics side part of the automation, our focus is to reduce the number of clicks necessary. From opening a static trial to applying a biomechanical model and customizing it to a subject’s height and mass before assigning it to the dynamic motion trials, in this chapter, we show you some ways to design an efficient pipeline.
Opening files can be a tedious task, and has little to no scientific significance. However, automating the loading of data not only saves time, but it can also prevent user error. In this chapter, we show you how to start designing your pipeline by explaining how to use commands to open the various files in a folder.
Visual3D BasicsUnit 8:Working with analog data Chapter 5: Events from analog data Whether using kinematic data or not, it can […]