Reviewing and processing your data
Visual3D BasicsUnit 2:Performing biomechanical calculations Chapter 2: Reviewing and processing your data Once you have applied your biomechanical model to […]
Visual3D BasicsUnit 2:Performing biomechanical calculations Chapter 2: Reviewing and processing your data Once you have applied your biomechanical model to […]
Visual3D BasicsUnit 1:Building your first biomechanical model Chapter 5: Defining segments for a Conventional Gait Model We don’t always have […]
Chapter 4: Defining segmentsA biomechanical model in Visual3D is made up of a series of segments. In this chapter, we […]
To get started in Visual3D, the first step is to load your files. In this chapter, we show you how to open C3D files of your motion trials.
Once the files are loaded into your workspace, we show you how to view the C3D hierarchy and graph data.
Chapter 3: Loading C3D files in Visual3DTo get started in Visual3D, the first step is to load your files. In […]
This tutorial walks you through the Visual3D pipeline commands for automatically applying a model to a static trial and then assigning it to dynamic trials.
This tutorial shows how to define a landmark based on an existing target. This allows you to track an anatomical point from the static trial in dynamic trials as well, even if there is no physical marker at that location.
Is it better to process motion capture data directly in the software or wait to do it in Visual3D? In this video, we discuss which types of data processing you might want to do in Visual3D, and which could be done before the data is exported to C3D.
This tutorial shows how to define a landmark in Visual3D by projecting an existing landmark or target onto a plane. This is useful, for example, in tracking the motion of a subject’s center of mass with respect to the floor.
This video shows how to define landmarks in Visual3D using your lab’s global coordinate system. A landmark is defined by its X, Y, and Z offsets from the lab’s origin point; this can be especially useful in creating a virtual lab.