Cervical Joint definition
Chapter 5: Cervical joint definitionThe final segment to discuss is the head. Adding the head to the thorax model, we […]
Chapter 5: Cervical joint definitionThe final segment to discuss is the head. Adding the head to the thorax model, we […]
Chapter 4: Shoulder joint definitionHaving already defined the arms in chapter 2 and the thorax in chapter 3 of this […]
Chapter 3: Thorax segment definitionThe peculiarity of defining a thorax earned this segment it’s own chapter. Due to the technical […]
Visual3D BasicsUnit 5:Introduction to upper body modeling Chapter 2: Elbow joint definition The first joint we expand our modeling skills […]
Visual3D BasicsUnit 4:Designing your first pipeline Chapter 4: Using the pipeline to perform calculations Beyond saving time, processing your data […]
Visual3D BasicsUnit 4:Designing your first pipeline Chapter 3: Applying a biomechanical model from the pipeline As we start the biomechanics […]
Enjoyed offering a Visual3D workshop at the Qualisys User Group Meeting in June of 2022. It was a great way to quickly show how to build a biomechanical model and a pipeline in 20 minutes.
Due to the anatomy of the foot, and the relationship between its coordinate system and that of the shank, the joint angle of the ankle is subject to an offset. There are many ways to solve this discrepancy, and in this video we show you a very simple method to get you started.
After a thorough review of your data, we can now start performing biomechanical calculations. From kinematic to kinetic operations, in this video we introduce the use of the Compute Model Based Data interface. This powerful tool within Visual3D allow you to calculate parameters that have been scientifically validated by the biomechanics community.
Visual3D BasicsUnit 2:Performing biomechanical calculations Chapter 3: Basic calculations After a thorough review of your data, we can now start […]