Visual3D Principles Velocity, Acceleration, and Derivatives
As biomechanics is used to study human motion, kinematics are a fundamental building block. In this tutorial, we talk about velocity and acceleration and how to obtain them from position using derivatives. You can also watch our tutorial on how to perform these operations directly from the pipeline.
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You can also watch the tutorial in Visual3D Tools on using high-pass and low-pass filters from the pipeline.
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Don’t forget to request any topics that you’d like to see covered in an upcoming Visual3D Principles video!