Visual3D Principles Butterworth Filters
One of the most common ways to process your data in biomechanics is to use a Butterworth filter. Before you apply one using the pipeline command, you should know what the filter is actually doing to your data. In this tutorial, we talk about the theory of how Butterworth designed this filter and the effect it has on the frequency response in the passband.
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You can also watch the tutorial in Visual3D Tools on using high-pass and low-pass filters from the pipeline.
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